Navigation
API > API/Plugins > API/Plugins/FastbuildController
| Name | FastBuildUtilities |
| Type | class |
| Header File | /Engine/Plugins/FastBuildController/Source/Public/FastBuildUtilities.h |
| Include Path | #include "FastBuildUtilities.h" |
Syntax
class FastBuildUtilities
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FArchive * CreateFileHelper
(
const FString& InFileName |
FastBuildUtilities.h | ||
static void FASTBuildWriteScriptFileHeader
(
const TArray< FDistributedBuildTask* >& InCompilationTasks, |
FastBuildUtilities.h | ||
static FString GetFastBuildCache() |
FastBuildUtilities.h | ||
static FString GetFastBuildExecutablePath() |
FastBuildUtilities.h | ||
static FString GetShaderFullPathOfShaderDependency
(
const FString& InVirtualPath |
FastBuildUtilities.h | ||
static FString ReplaceEnvironmentVariablesInPath
(
const FString& ExtraFilePartialPath |
FastBuildUtilities.h | ||
static void WriteDependenciesForShaderToScript
(
const TArray< FDistributedBuildTask* >& InCompilationTasks, |
FastBuildUtilities.h | ||
static void WriteDependenciesToFileUsingWildcardPath
(
FArchive& ScriptFile, |
FastBuildUtilities.h | ||
static void WritePlatformCompilerDependenciesToFile
(
FArchive& ScriptFile |
FastBuildUtilities.h | ||
static void WriteShaderWorkerDependenciesToFile
(
FArchive& ScriptFile |
FastBuildUtilities.h |