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API > API/Plugins > API/Plugins/ExternalSource > API/Plugins/ExternalSource/FExternalSource
Description
Override the name of the scene that will be loaded. If the pointer is nullptr, the override will be reset. #ueent_todo This is only required because of the way the Datasmith reimport works. Consider removing it when we adapt the ExternalSource to interchange.
| Name | SetSceneName |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Public/ExternalSource.h |
| Include Path | #include "ExternalSource.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Private/ExternalSource.cpp |
void SetSceneName
(
const TCHAR * SceneName
)