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API > API/Plugins > API/Plugins/ExternalSource > API/Plugins/ExternalSource/FExternalSource
Description
DISCLAIMER: The translator is exposed here as a temporary workaround in order to set the import option before the load and load assets with bulk data (StaticMeshes/LoadLevelSequence/etc.). We should not rely on this for anything else as this will be removed once Import options can be set directly on FExternalSource.
| Name | GetAssetTranslator |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Public/ExternalSource.h |
| Include Path | #include "ExternalSource.h" |
| Source | /Engine/Plugins/Enterprise/DatasmithImporter/Source/ExternalSource/Private/ExternalSource.cpp |
const TSharedPtr < IDatasmithTranslator > & GetAssetTranslator()