| AlignBone |
FBoneReference |
Optional bone to Align to target transform. |
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=TargetTransform
|
| AlignOffset |
FTransform |
Offset from Root (or AlignBone) to Align to the target transform. |
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=TargetTransform
|
| bEnableSteering |
bool |
Steering will rotate the character based on the difference between the animated movement direction and the warped movement direction, to keep the character facing their direction of movement. |
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=Steering
|
| Disable |
FName |
Bool variable which will disable this notify. |
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=TargetTransform
|
| RotationWarpingCurve |
FAlignmentWarpCurve |
|
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=Blending
|
| SteeringSettings |
FAlignmentSteeringSettings |
|
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=Steering
- Meta=(EditCondition=bEnableSteering)
|
| TranslationWarpingCurve |
FAlignmentWarpCurve |
|
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=Blending
|
| UpdateMode |
EAlignmentUpdateMode |
|
EvaluationNotifies/AnimNotifyState_Alignment.h |
- EditAnywhere
- Category=TargetTransform
|