Navigation
API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UserSettings > API/Plugins/EnhancedInput/UserSettings/UEnhancedInputUserSettings
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h |
| Include | #include "UserSettings/EnhancedInputUserSettings.h" |
| Source | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/UserSettings/EnhancedInputUserSettings.cpp |
UFUNCTION (BlueprintCallable, Category="Enhanced Input|User Settings",
Meta=(AutoCreateRefTerm="FailureReason"))
virtual void ResetKeyProfileToDefault
(
const FGameplayTag & ProfileId,
FGameplayTagContainer & FailureReason
)
Remarks
Resets the given key profile to default key mappings
Parameters
| Name | Description |
|---|---|
| ProfileId | The ID of the key profile to reset |
| FailureReason | Populated with failure reasons if the operation fails. |