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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UserSettings > API/Plugins/EnhancedInput/UserSettings/UEnhancedInputUserSettings
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h |
| Include | #include "UserSettings/EnhancedInputUserSettings.h" |
| Source | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/UserSettings/EnhancedInputUserSettings.cpp |
UFUNCTION (BlueprintCallable, Category="Enhanced Input|User Settings")
virtual void ApplySettings()
Remarks
Apply any custom input settings to your user. By default, this will just broadcast the OnSettingsApplied delegate which is a useful hook to maybe rebuild some UI or do other user facing updates.