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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UPlayerMappableKeySettings
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/PlayerMappableKeySettings.h |
| Include | #include "PlayerMappableKeySettings.h" |
| Source | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/PlayerMappableKeySettings.cpp |
UFUNCTION&40;&41;
static const TArray< FName > & GetKnownMappingNames&40;&41;
Remarks
Get the known mapping names that are current in use. This is a helper function if you want to use a "GetOptions" metadata on a UPROPERTY. For example, the following will display a little drop down menu to select from all current mapping names:
FName MappingName;