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Unreal Engine C++ API Reference > Plugins > EnhancedInput
Inheritance Hierarchy
- UInputTrigger
- UInputTriggerReleased
References
Module | EnhancedInput |
Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include | #include "InputTriggers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Released"))
class UInputTriggerReleased : public UInputTrigger
Remarks
UInputTriggerReleased Trigger returns Ongoing whilst input exceeds the actuation threshold. Trigger fires once only when input drops back below actuation threshold.
Functions
Type | Name | Description | |
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FString | ||
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ETriggerEventsSupported | ||
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ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |