Navigation
API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UInputTrigger
- UInputTriggerPressed
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include | #include "InputTriggers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Pressed"))
class UInputTriggerPressed : public UInputTrigger
Remarks
UInputTriggerPressed Trigger fires once only when input exceeds the actuation threshold. Holding the input will not cause further triggers.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FString | |||
| ETriggerEventsSupported | |||
| ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |