Navigation
API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UInputTrigger
- UInputTriggerTimedBase
- UInputTriggerHoldAndRelease
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include | #include "InputTriggers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Hold And Release"))
class UInputTriggerHoldAndRelease : public UInputTriggerTimedBase
Remarks
UInputTriggerHoldAndRelease Trigger fires when input is released after having been actuated for at least HoldTimeThreshold seconds.
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | HoldTimeThreshold | How long does the input have to be held to cause trigger? |
Overridden from UInputTriggerTimedBase
| Type | Name | Description | |
|---|---|---|---|
| ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |
Transitions to Ongoing on actuation. Never triggers. |