Navigation
API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UInputTrigger
- UInputTriggerDown
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include | #include "InputTriggers.h" |
Syntax
UCLASS (NotBlueprintable, MinimalAPI, Meta=(DisplayName="Down"))
class UInputTriggerDown : public UInputTrigger
Remarks
UInputTriggerDown Trigger fires when the input exceeds the actuation threshold. Note: When no triggers are bound Down (with an actuation threshold of > 0) is the default behavior.
Functions
| Type | Name | Description | |
|---|---|---|---|
| ETriggerEventsSupported | |||
| ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |