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API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UInputTrigger
- UInputTriggerChordAction
- UInputTriggerChordBlocker
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
| Include | #include "InputTriggers.h" |
Syntax
UCLASS (NotBlueprintable, Meta=(DisplayName="Chorded Action", NotInputConfigurable="true"))
class UInputTriggerChordAction : public UInputTrigger
Remarks
UInputTriggerChordAction Applies a chord action that must be triggering for this trigger's action to trigger
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< const UInputAction > | ChordAction | The action that must be triggering for this trigger's action to trigger. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| ETriggerType | Implicit, so action cannot fire unless this is firing. | ||
| bool | IsBlocking
(
const ETriggerState State |
||
| EDataValidationResult | IsDataValid
(
FDataValidationContext& Context |
||
| ETriggerState | UpdateState_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |