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Unreal Engine C++ API Reference > Plugins > EnhancedInput > UInputTrigger
- UInputTrigger::GetSupportedTriggerEvents()
- UInputTriggerTimedBase::GetSupportedTriggerEvents()
- UInputTriggerHold::GetSupportedTriggerEvents()
- UInputTriggerTap::GetSupportedTriggerEvents()
- UInputTriggerDown::GetSupportedTriggerEvents()
- UInputTriggerPressed::GetSupportedTriggerEvents()
- UInputTriggerReleased::GetSupportedTriggerEvents()
- UInputTriggerHold::GetSupportedTriggerEvents()
- UInputTriggerTap::GetSupportedTriggerEvents()
- UInputTriggerCombo::GetSupportedTriggerEvents()
References
Module | EnhancedInput |
Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputTriggers.h |
Include | #include "InputTriggers.h" |
virtual ETriggerEventsSupported GetSupportedTriggerEvents&40;&41; const
Remarks
Determines what kind of trigger events can happen from the behavior of this trigger.