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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UInputModifierScalar
Syntax
UPROPERTY (EditInstanceOnly, BlueprintReadWrite, Category=Settings)
FVector Scalar
Remarks
The scalar that will be applied to the input value.
For example, if you have a scalar of (2.0, 2.0, 2.0), each input axis will be multiplied by 2.0.
Note: This will do nothing on boolean input action types, as they can only be true or false.