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API > API/Plugins > API/Plugins/EnhancedInput
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInputModifier
- UInputModifierDeadZone
- UInputModifierFOVScaling
- UInputModifierNegate
- UInputModifierResponseCurveExponential
- UInputModifierResponseCurveUser
- UInputModifierScalar
- UInputModifierScaleByDeltaTime
- UInputModifierSmooth
- UInputModifierSwizzleAxis
- UInputModifierToWorldSpace
References
Module | EnhancedInput |
Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputModifiers.h |
Include | #include "InputModifiers.h" |
Syntax
UCLASS&40;Abstract, Blueprintable, EditInlineNew, CollapseCategories, Config&61;Input, defaultconfig,
ConfigDoNotCheckDefaults&41;
class UInputModifier : public UObject
Remarks
Base class for building modifiers.
Functions
Type | Name | Description | |
---|---|---|---|
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FLinearColor | GetVisualizationColor
(
FInputActionValue SampleValue, |
Helper to allow debug visualization of the modifier. |
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FLinearColor | GetVisualizationColor_Implementation
(
FInputActionValue SampleValue, |
|
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FInputActionValue | ModifyRaw
(
const UEnhancedPlayerInput* PlayerInput, |
ModifyRaw Will be called by each modifier in the modifier chain |
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FInputActionValue | ModifyRaw_Implementation
(
const UEnhancedPlayerInput* PlayerInput, |
ModifyRaw implementation. Override this to alter input values in native code. |