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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UEnhancedPlayerInput
References
| Module | EnhancedInput |
| Header | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h |
| Include | #include "EnhancedPlayerInput.h" |
| Source | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Private/EnhancedPlayerInput.cpp |
FInputActionValue GetActionValue
&40;
TObjectPtr< const UInputAction > ForAction
&41; const
Remarks
Retrieve the current value of an action for this player. Note: If the action is not currently triggering this will return a zero value of the appropriate value type, ignoring any ongoing inputs.