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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UEnhancedPlayerInput
Used to keep track of Input Actions that have UInputTriggerChordAction triggers on them
| Name | FDependentChordTracker |
| Type | struct |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h |
| Include Path | #include "EnhancedPlayerInput.h" |
Syntax
struct FDependentChordTracker
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DependantAction | TObjectPtr< const UInputAction > | The action that is referenced by the SourceAction's Chord trigger | EnhancedPlayerInput.h | |
| SourceAction | TObjectPtr< const UInputAction > | The Input Action that has the UInputTriggerChordAction on it | EnhancedPlayerInput.h |