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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UEnhancedInputDeveloperSettings
Syntax
UPROPERTY&40;Config, EditAnywhere, Category&61;"Enhanced Input",
Meta&61;&40;editCondition&61;"bEnableDefaultMappingContexts"&41;&41;
TArray< FDefaultContextSetting > DefaultMappingContexts
Remarks
Array of any input mapping contexts that you want to be applied by default to the Enhanced Input local player subsystem. NOTE: These mapping context's can only be from your game's root content directory, not plugins.