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API > API/Plugins > API/Plugins/EnhancedInput > API/Plugins/EnhancedInput/UEnhancedInputComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction* Action, |
Binds to an object UFUNCTION | EnhancedInputComponent.h | |
FInputActionBinding & BindAction
(
const FName ActionName, |
Delete all InputComponent binding helpers. Indicates intentions going forward and improves intellisense/VAX when working with EnhancedInputCompoennts. | EnhancedInputComponent.h | |
FInputActionBinding & BindAction
(
const FName ActionName, |
EnhancedInputComponent.h | ||
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction* Action, |
EnhancedInputComponent.h | ||
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction* Action, |
EnhancedInputComponent.h | ||
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction* Action, |
EnhancedInputComponent.h | ||
FInputActionBinding & BindAction
(
const FName ActionName, |
EnhancedInputComponent.h |
BindAction(const UInputAction , ETriggerEvent, UObject , FName)
Description
Binds to an object UFUNCTION
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction * Action,
ETriggerEvent TriggerEvent,
UObject * Object,
FName FunctionName
)
BindAction(const FName, const EInputEvent, UserClass *, typename FInputActionHandlerSignature::TMethodPtr< UserClass >)
Description
Delete all InputComponent binding helpers. Indicates intentions going forward and improves intellisense/VAX when working with EnhancedInputCompoennts.
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass>
FInputActionBinding & BindAction
(
const FName ActionName,
const EInputEvent KeyEvent,
UserClass * Object,
typename FInputActionHandlerSignature::TMethodPtr< UserClass > Func
)
BindAction(const FName, const EInputEvent, UserClass *, typename FInputActionHandlerWithKeySignature::TMethodPtr< UserClass >)
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass>
FInputActionBinding & BindAction
(
const FName ActionName,
const EInputEvent KeyEvent,
UserClass * Object,
typename FInputActionHandlerWithKeySignature::TMethodPtr< UserClass > Func
)
BindAction(const UInputAction , ETriggerEvent, UserClass , typename FEnhancedInputActionHandlerSignature::template TMethodPtr< UserClass, VarTypes... >, VarTypes...)
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass, typename... VarTypes>
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction * Action,
ETriggerEvent TriggerEvent,
UserClass * Object,
typename FEnhancedInputActionHandlerSignature::template TMethodPtr< UserClass, VarTypes... > Func,
VarTypes... Vars
)
BindAction(const UInputAction , ETriggerEvent, UserClass , typename FEnhancedInputActionHandlerValueSignature::template TMethodPtr< UserClass, VarTypes... >, VarTypes...)
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass, typename... VarTypes>
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction * Action,
ETriggerEvent TriggerEvent,
UserClass * Object,
typename FEnhancedInputActionHandlerValueSignature::template TMethodPtr< UserClass, VarTypes... > Func,
VarTypes... Vars
)
BindAction(const UInputAction , ETriggerEvent, UserClass , typename FEnhancedInputActionHandlerInstanceSignature::template TMethodPtr< UserClass, VarTypes... >, VarTypes...)
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class UserClass, typename... VarTypes>
FEnhancedInputActionEventBinding & BindAction
(
const UInputAction * Action,
ETriggerEvent TriggerEvent,
UserClass * Object,
typename FEnhancedInputActionHandlerInstanceSignature::template TMethodPtr< UserClass, VarTypes... > Func,
VarTypes... Vars
)
BindAction(const FName, const EInputEvent, UserClass *, typename DelegateType::template TMethodPtr< UserClass >, VarTypes...)
| Name | BindAction |
| Type | function |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedInputComponent.h |
| Include Path | #include "EnhancedInputComponent.h" |
template<class DelegateType, class UserClass, typename... VarTypes>
FInputActionBinding & BindAction
(
const FName ActionName,
const EInputEvent KeyEvent,
UserClass * Object,
typename DelegateType::template TMethodPtr< UserClass > Func,
VarTypes... Vars
)