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API > API/Plugins > API/Plugins/EnhancedInput
| |
|
| Name |
FKeyConsumptionOptions |
| Type |
struct |
| Header File |
/Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h |
| Include Path |
#include "EnhancedPlayerInput.h" |
Syntax
USTRUCT ()
struct FKeyConsumptionOptions
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| EventsToCauseConsumption |
ETriggerEvent |
A bitmask of trigger events that when reached, should cause the key to be marked as consumed. |
EnhancedPlayerInput.h |
|
| KeysToConsume |
TArray< FKey > |
Keys that should be consumed if the trigger state is reached |
EnhancedPlayerInput.h |
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