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API > API/Plugins > API/Plugins/EnhancedInput
| Name | FKeyConsumptionOptions |
| Type | struct |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/EnhancedPlayerInput.h |
| Include Path | #include "EnhancedPlayerInput.h" |
Syntax
USTRUCT ()
struct FKeyConsumptionOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EventsToCauseConsumption | ETriggerEvent | A bitmask of trigger events that when reached, should cause the key to be marked as consumed. | EnhancedPlayerInput.h | |
| KeysToConsume | TArray< FKey > | Keys that should be consumed if the trigger state is reached | EnhancedPlayerInput.h |