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API > API/Plugins > API/Plugins/EnhancedInput
| Name | FBlueprintInputDebugKeyDelegateBinding |
| Type | struct |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/InputDebugKeyDelegateBinding.h |
| Include Path | #include "InputDebugKeyDelegateBinding.h" |
Syntax
USTRUCT ()
struct FBlueprintInputDebugKeyDelegateBinding
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bExecuteWhenPaused | bool | InputDebugKeyDelegateBinding.h | ||
| FunctionNameToBind | FName | InputDebugKeyDelegateBinding.h | ||
| InputChord | FInputChord | InputDebugKeyDelegateBinding.h | ||
| InputKeyEvent | TEnumAsByte< EInputEvent > | InputDebugKeyDelegateBinding.h |