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The "Slot" that a player mappable key is in. Used by UI to allow for multiple keys to be bound by the player for a single player mapping
| Slot 1 | Slot 2 | Slot 3 | Slot.... N |
| Name | EPlayerMappableKeySlot |
| Type | enum |
| Header File | /Engine/Plugins/EnhancedInput/Source/EnhancedInput/Public/UserSettings/EnhancedInputUserSettings.h |
| Include Path | #include "UserSettings/EnhancedInputUserSettings.h" |
Syntax
enum EPlayerMappableKeySlot
{
First = 0,
Second,
Third,
Fourth,
Fifth,
Sixth,
Seventh,
Unspecified,
Max,
}
Values
| Name | Remarks |
|---|---|
| First | The first key slot. |
| Second | The second mappable key slot. This is the default max in the project settings. |
| Third | |
| Fourth | |
| Fifth | |
| Sixth | |
| Seventh | |
| Unspecified | A key that isn't in any slot. |
| Max |