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API > API/Plugins > API/Plugins/EngineAssetDefinitions
| Name | UAssetDefinition_World |
| Type | class |
| Header File | /Engine/Plugins/Editor/EngineAssetDefinitions/Source/Public/AssetDefinition_World.h |
| Include Path | #include "AssetDefinition_World.h" |
Syntax
UCLASS ()
class UAssetDefinition_World : public UAssetDefinitionDefault
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetDefinition → UAssetDefinitionDefault → UAssetDefinition_World
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FAssetSupportResponse CanDuplicate
(
const FAssetData& InAsset |
AssetDefinition_World.h | ||
virtual FAssetSupportResponse CanRename
(
const FAssetData& InAsset |
AssetDefinition_World.h | ||
virtual TConstArrayView< FAssetCategoryPath > GetAssetCategories() |
AssetDefinition_World.h | ||
virtual TSoftClassPtr< UObject > GetAssetClass() |
AssetDefinition_World.h | ||
virtual FLinearColor GetAssetColor() |
AssetDefinition_World.h | ||
virtual FText GetAssetDisplayName() |
UAssetDefinition Begin. | AssetDefinition_World.h | |
bool IsPartitionWorldInUse
(
const FAssetData& InAsset |
AssetDefinition_World.h | ||
virtual UThumbnailInfo * LoadThumbnailInfo
(
const FAssetData& InAsset |
AssetDefinition_World.h | ||
virtual EAssetCommandResult OpenAssets
(
const FAssetOpenArgs& OpenArgs |
AssetDefinition_World.h | ||
virtual EAssetCommandResult PerformAssetDiff
(
const FAssetDiffArgs& DiffArgs |
AssetDefinition_World.h | ||
virtual TArray< FAssetData > PrepareToActivateAssets
(
const FAssetActivateArgs& ActivateArgs |
AssetDefinition_World.h |