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API > API/Plugins > API/Plugins/EngineAssetDefinitions
| Name | UAssetDefinition_Blueprint |
| Type | class |
| Header File | /Engine/Plugins/Editor/EngineAssetDefinitions/Source/Public/Script/AssetDefinition_Blueprint.h |
| Include Path | #include "Script/AssetDefinition_Blueprint.h" |
Syntax
UCLASS (MinimalAPI)
class UAssetDefinition_Blueprint : public UAssetDefinition_ClassTypeBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetDefinition → UAssetDefinitionDefault → UAssetDefinition_ClassTypeBase → UAssetDefinition_Blueprint
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanMerge() |
Script/AssetDefinition_Blueprint.h | ||
virtual TConstArrayView< FAssetCategoryPath > GetAssetCategories() |
Script/AssetDefinition_Blueprint.h | ||
virtual TSoftClassPtr< UObject > GetAssetClass() |
Script/AssetDefinition_Blueprint.h | ||
virtual FLinearColor GetAssetColor() |
Script/AssetDefinition_Blueprint.h | ||
virtual FText GetAssetDescription
(
const FAssetData& AssetData |
Script/AssetDefinition_Blueprint.h | ||
virtual FText GetAssetDisplayName () |
UAssetDefinition Implementation. | Script/AssetDefinition_Blueprint.h | |
virtual FText GetAssetDisplayName
(
const FAssetData& AssetData |
Script/AssetDefinition_Blueprint.h | ||
virtual UFactory * GetFactoryForBlueprintType
(
UBlueprint* InBlueprint |
Script/AssetDefinition_Blueprint.h | ||
virtual UThumbnailInfo * LoadThumbnailInfo
(
const FAssetData& InAssetData |
Script/AssetDefinition_Blueprint.h | ||
virtual EAssetCommandResult Merge
(
const FAssetAutomaticMergeArgs& MergeArgs |
Script/AssetDefinition_Blueprint.h | ||
virtual EAssetCommandResult Merge
(
const FAssetManualMergeArgs& MergeArgs |
Script/AssetDefinition_Blueprint.h | ||
virtual EAssetCommandResult OpenAssets
(
const FAssetOpenArgs& OpenArgs |
Script/AssetDefinition_Blueprint.h | ||
virtual EAssetCommandResult PerformAssetDiff
(
const FAssetDiffArgs& DiffArgs |
Script/AssetDefinition_Blueprint.h |
Overridden from UAssetDefinition_ClassTypeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TWeakPtr< IClassTypeActions > GetClassTypeActions
(
const FAssetData& AssetData |
UAssetDefinition_ClassTypeBase Implementation. | Script/AssetDefinition_Blueprint.h |