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Unreal Engine C++ API Reference > Plugins > ElectraHTTPStream > IElectraHTTPStreamRequest
References
Module | ElectraHTTPStream |
Header | /Engine/Plugins/Media/ElectraUtil/Source/ElectraHTTPStream/Public/ElectraHTTPStream.h |
Include | #include "ElectraHTTPStream.h" |
FElectraHTTPStreamNotificationDelegate & NotificationDelegate()
Remarks
Returns the notification delegate to which you bind a progress callback. This must be used only to add a delegate before adding the request for execution. Accessing this delegate while the request is running is not considered thread safe. Do not unbind your callback! Use Cancel() instead.