Navigation
Unreal Engine C++ API Reference > Plugins > ElectraCodecFactory
References
Module | ElectraCodecFactory |
Header | /Engine/Plugins/Media/ElectraCodecs/Source/ElectraCodecFactory/Public/IElectraCodecFactory.h |
Include | #include "IElectraCodecFactory.h" |
Syntax
class IElectraCodecFactory
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
TSharedPtr< IElectraDecoder, ESPMode::ThreadSafe > | CreateDecoderForFormat
(
const FString& InCodecFormat, |
Called to create a decoder for the given format. |
![]() ![]() |
void | GetConfigurationOptions
(
TMap< FString, FVariant >& OutOptions |
Populates the provided map with decoder configuration options (see IElectraDecoderFeature). |
![]() ![]() |
int32 | SupportsFormat
(
const FString& InCodecFormat, |
Queries whether or not this codec factory can create a decoder or encoder of the specified format. |