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API > API/Plugins > API/Plugins/EditorTests > API/Plugins/EditorTests/UEditorTestsUtilityLibrary
References
| Module | EditorTests |
| Header | /Engine/Plugins/Tests/EditorTests/Source/EditorTests/Public/EditorTestsUtilityLibrary.h |
| Include | #include "EditorTestsUtilityLibrary.h" |
| Source | /Engine/Plugins/Tests/EditorTests/Source/EditorTests/Private/UnrealEd/EditorTestsUtilityLibrary.cpp |
static void MergeStaticMeshComponents
&40;
TArray< UStaticMeshComponent &42; > InStaticMeshComponents,
const FMeshMergingSettings & MergeSettings,
const bool bReplaceActors,
TArray< int32 > & OutLODIndices
&41;
Remarks
Merges meshes and bakes out materials into a atlas-material for the given set of static mesh components using the MergeSettings