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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UEditorLevelLibrary
Deprecated * The Editor Scripting Utilities Plugin is deprecated - Use the function in Editor Actor Utilities Subsystem
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorLevelLibrary.h |
| Include | #include "EditorLevelLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorLevelLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Editor Scripting &124; Level Utility",
Meta&61;&40;DeprecatedFunction, DeprecationMessage&61;"The Editor Scripting Utilities Plugin is deprecated &45; Use the function in Editor Actor Utilities Subsystem"&41;&41;
static bool DestroyActor
&40;
class AActor &42; ActorToDestroy
&41;
Remarks
Destroy the actor from the world editor. Notify the Editor that the actor got destroyed. True if the operation succeePlugin is deprecated - Use ds.
Parameters
| Name | Description |
|---|---|
| ToDestroyActor | Actor to destroy. |