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API > API/Plugins > API/Plugins/EditorScriptingUtilities > API/Plugins/EditorScriptingUtilities/UDEPRECATED_EditorSkeletalMeshLi-
Deprecated * The Editor Scripting Utilities Plugin is deprecated - Use the function in Skeletal Mesh Editor Subsystem
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorSkeletalMeshLibrary.h |
| Include | #include "EditorSkeletalMeshLibrary.h" |
| Source | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Private/EditorSkeletalMeshLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Editor Scripting &124; SkeletalMesh",
Meta&61;&40;DeprecatedFunction, DeprecationMessage&61;"The Editor Scripting Utilities Plugin is deprecated &45; Use the function in Skeletal Mesh Editor Subsystem"&41;&41;
static int32 GetNumVerts
&40;
USkeletalMesh &42; SkeletalMesh,
int32 LODIndex
&41;
Remarks
Get number of mesh vertices for an LOD of a Skeletal Mesh Number of vertices. Returns 0 if invalid mesh or LOD index.
Parameters
| Name | Description |
|---|---|
| SkeletalMesh | Mesh to get number of vertices from. |
| LODIndex | Index of the mesh LOD. |