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API > API/Plugins > API/Plugins/EditorScriptingUtilities
References
| Module | EditorScriptingUtilities |
| Header | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorStaticMeshLibrary.h |
| Include | #include "EditorStaticMeshLibrary.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FEditorScriptingMeshReductionOptions_Deprecated
Remarks
Deprecated as of 5.0, use the struct FStaticMeshReductionOptions in Static Mesh Editor Library Instead.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAutoComputeLODScreenSize | If true, the screen sizes at which LODs swap are computed automatically | |
| TArray< FEditorScriptingMeshReductionSettings_Deprecated > | ReductionSettings | Array of reduction settings to apply to each new LOD mesh. |
Constructors
| Type | Name | Description | |
|---|---|---|---|