Navigation
API > API/Plugins > API/Plugins/EditorScriptingUtilities
| Name | FEditorDialogLibraryObjectDetailsViewOptions |
| Type | struct |
| Header File | /Engine/Plugins/Editor/EditorScriptingUtilities/Source/EditorScriptingUtilities/Public/EditorDialogLibrary.h |
| Include Path | #include "EditorDialogLibrary.h" |
Syntax
USTRUCT (BlueprintType , Category="Editor Scripting | Object Dialog")
struct FEditorDialogLibraryObjectDetailsViewOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowResizing | bool | EditorDialogLibrary.h |
|
|
| bAllowSearch | bool | EditorDialogLibrary.h |
|
|
| bShowObjectName | bool | EditorDialogLibrary.h |
|
|
| MinHeight | int32 | The minimum dialog height. | EditorDialogLibrary.h |
|
| MinWidth | int32 | The minimum dialog width. If zero, default to the medium window width defined by the Editor style. | EditorDialogLibrary.h |
|
| ValueColumnWidthRatio | float | The column size proportion, between 0 and 1, used to display the property value. | EditorDialogLibrary.h |
|