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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/TMeshSimplification
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
| Include | #include "MeshSimplification.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshSimplification.cpp |
FVector3d OptimalPoint
&40;
int eid,
const FQuadricErrorType & q,
int ea,
int eb
&41;
Remarks
Return point that minimizes quadric error for edge [ea,eb]