Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/TMeshSimplification
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
| Include | #include "MeshSimplification.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshSimplification.cpp |
ESimplificationResult CollapseEdge
&40;
int edgeID,
FVector3d vNewPos,
FDynamicMesh3::FEdgeCollapseInfo & collapseInfo,
int32 RequireKeepVert
&41;
Remarks
Collapse given edge.
Parameters
| Name | Description |
|---|---|
| RequireCollapseToVert | if >= 0 and after constraints/etc the vertex we will collapse "to" cannot be this vertex, do not collapse |