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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/TMeshSimplification
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/MeshSimplification.h |
| Include | #include "MeshSimplification.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/MeshSimplification.cpp |
bool CheckIfCollapseWithinGeometricTolerance
&40;
int vid,
int vother,
const FVector3d & newv,
int tc,
int td
&41;
Remarks
Check if edge collapse would violate geometric error criteria
Parameters
| Name | Description |
|---|---|
| vid | first vertex of edge |
| vother | other vertex of edge |
| newv | new vertex position after collapse |
| tc | triangle on one side of edge |
| td | triangle on other side of edge |