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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/ShapeApproximation > API/Plugins/DynamicMesh/ShapeApproximation/FMeshSimpleShapeApproximation
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/ShapeApproximation/MeshSimpleShapeApproximation.h |
| Include | #include "ShapeApproximation/MeshSimpleShapeApproximation.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/ShapeApproximation/MeshSimpleShapeApproximation.cpp |
void InitializeSourceMeshes
&40;
const TArray< const FDynamicMesh3 &42; > & InputMeshSet
&41;
Remarks
Setup/initialization Initialize internal mesh sets. This also detects/caches the precise simple shape fits controlled by bDetectSpheres/etc above, so those cannot be modified without calling InitializeSourceMeshes() again. The TSharedPtrs are stored, rather than making a copy of the input meshes
Parameters
| Name | Description |
|---|---|
| bIsParallelSafe | if true |