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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Selections
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelectionUtil.h |
| Include | #include "Selections/GeometrySelectionUtil.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Selections/GeometrySelectionUtil.cpp |
namespace UE
{
namespace Geometry
{
bool UE&58;&58;Geometry&58;&58;GetTriangleSelectionFrame
&40;
const FGeometrySelection & MeshSelection,
const UE::Geometry::FDynamicMesh3 & Mesh,
FFrame3d & SelectionFrameOut
&41;
}
}
Remarks
Compute a 3D Frame suitable for use as a 3D transform gizmo position/orientation for the given MeshSelection