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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Selections
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelectionUtil.h |
| Include | #include "Selections/GeometrySelectionUtil.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Selections/GeometrySelectionUtil.cpp |
namespace UE
{
namespace Geometry
{
bool UE&58;&58;Geometry&58;&58;EnumeratePolygroupSelectionVertices
&40;
const FGeometrySelection & GroupSelection,
const UE::Geometry::FDynamicMesh3 & Mesh,
const FGroupTopology &42; GroupTopology,
const FTransform & ApplyTransform,
TFunctionRef< void(uint64, const FVector3d &)> VertexFunc
&41;
}
}
Remarks
Call VertexFunc for each selected Mesh element (vertex/edge/tri) in the set of polygroup faces/edges/corners specified by GroupSelection (relative to GroupTopology parameter) ApplyTransform will be applied to Vertex Positions before calling VertexFunc