Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Selections
Inheritance Hierarchy
- FGeometrySelectionEditor
- FGeometrySelectionPreview
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Selections/GeometrySelection.h |
| Include | #include "Selections/GeometrySelection.h" |
Syntax
class FGeometrySelectionPreview : public UE::Geometry::FGeometrySelectionEditor
Remarks
FGeometrySelectionPreview is a combined FGeometrySelection and FGeometrySelectionEditor. The purpose of this class is to support things like hover-highlighting, where the Selection system needs to be queried but the result is going to be discarded. FGeometrySelectionPreview can only be constructed based on a parent FGeometrySelectionEditor, from which it derives it's configuration, which is then how the rest of the system knows what geometry to provide as a preview/etc
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGeometrySelection | PreviewSelection |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FGeometrySelectionPreview
(
const FGeometrySelectionEditor& ActiveEditor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsEmpty () |