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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Polygroups > API/Plugins/DynamicMesh/Polygroups/UE__Geometry__FindPolygroupLayer-
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Polygroups/PolygroupUtil.h |
| Include | #include "Polygroups/PolygroupUtil.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Polygroups/PolygroupUtil.cpp |
namespace UE
{
namespace Geometry
{
FDynamicMeshPolygroupAttribute * UE::Geometry::FindPolygroupLayerByName
(
FDynamicMesh3 & Mesh,
FName Name
)
}
}
Remarks
Find the first FDynamicMeshPolygroupAttribute with the given FName in a the AttributeSet of a Mesh. nullptr if no Polygroup layer is found