Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Parameterization > API/Plugins/DynamicMesh/Parameterization/UE__MeshUVTransforms__FitToBox
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshUVTransforms.h |
| Include | #include "Parameterization/MeshUVTransforms.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/MeshUVTransforms.cpp |
namespace UE
{
namespace MeshUVTransforms
{
void UE&58;&58;MeshUVTransforms&58;&58;FitToBox
&40;
FDynamicMeshUVOverlay &42; UVOverlay,
const TArray< int32 > & UVElementIDs,
const FAxisAlignedBox2d & Box,
bool bUniformScale
&41;
}
}
Remarks
Fit given UV element IDs inside the specified Box.
Parameters
| Name | Description |
|---|---|
| bUniformScale | if false, UVs will be non-uniformly scaled to maximally fill the box |