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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Parameterization > API/Plugins/DynamicMesh/Parameterization/FMeshPlanarSymmetry
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Parameterization/MeshPlanarSymmetry.h |
| Include | #include "Parameterization/MeshPlanarSymmetry.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Parameterization/MeshPlanarSymmetry.cpp |
void ApplySymmetryPlaneConstraints
&40;
const TArray< int > & VertexIndices,
TArray< FVector3d > & VertexPositionsInOut
&41; const
Remarks
For any vertices in VertexIndices that are on-plane, take the position in VertexPositionsInOut, apply the on-plane constraint, and return the constrained position in VertexPositionsInOut (ie VertexPositionsInOut is updated to new positions)