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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/TSmoothBoneWeights
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothBoneWeights.h |
| Include | #include "Operations/SmoothBoneWeights.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/SmoothBoneWeights.cpp |
virtual bool SmoothWeightsAtVertex
&40;
const int32 VertexID,
const BoneWeightType VertexFalloff,
TMap< BoneIndexType, BoneWeightType > & OutFinalWeights
&41;
Remarks
Compute smoothed weights at a vertex and return the result. true if the algorithm succeeds, false if it failed or was canceled by the user.
Parameters
| Name | Description |
|---|---|
| VertexID | The vertex whose weights we are smoothing. |
| VertexFalloff | The lerp value between the old and the new weight. |
| OutFinalWeights | The smoothed weights. |