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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/TRemoveOccludedTriangles
| Type | Name | Description | |
|---|---|---|---|
| bool | Apply
(
const FTransformSRT3d& MeshLocalToOccluderSpace, |
Remove the occluded triangles single instance case w/out precomputed winding tree | |
| bool | Apply
(
const TArrayView< const FTransformSRT3d > MeshLocalToOccluderSpaces, |
Remove the occluded triangles, considering the given occluder AABB tree (which may represent more geometry than a single mesh) See simpler invocations below for the single instance case or the case where you'd like the spatial data structures built for you | |
| bool | Apply
(
const FTransformSRT3d& MeshLocalToOccluderSpace, |
Remove the occluded triangles single instance case | |
| bool | Apply
(
const TArrayView< const FTransformSRT3d > MeshLocalToOccluderSpaces, |
Remove the occluded triangles, considering the given occluder AABB trees (which may represent more geometry than a single mesh) See simpler invocations below for the single instance case or the case where you'd like the spatial data structures built for you |