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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FUniformTessellate
Syntax
TMap < int32 , FIndex2i > VertexEdgeMap
Remarks
Map the ID of the vertex inserted along the input mesh edge to the input mesh triangle IDs (t1,t2) that share that edge. If its a boundary edge then t2 is InvalidID.