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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FTransferBoneWeights
References
| |
|
| Module |
DynamicMesh |
| Header |
/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/TransferBoneWeights.h |
| Include |
#include "Operations/TransferBoneWeights.h" |
Syntax
enum ETransferBoneWeightsMethod
&123;
ClosestPointOnSurface = 0,
InpaintWeights = 1,
&125;
Values
| Name |
Description |
| ClosestPointOnSurface |
For every vertex on the target mesh, find the closest point on the surface of the source mesh. |
| InpaintWeights |
Same as the ClosestPointOnSurface but for all the vertices we didn't copy the weights directly, automatically compute the smooth weights. |