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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FSmoothDynamicMeshAttributes
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/SmoothDynamicMeshAttributes.h |
| Include | #include "Operations/SmoothDynamicMeshAttributes.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/SmoothDynamicMeshAttributes.cpp |
template<typename RealType, int ElementSize>
bool SmoothOverlay
(
TDynamicMeshOverlay < RealType, ElementSize > * InOverlay,
const TArray < bool > & DimensionsToSmooth
)
true if the algorithm succeeds, false if it failed or was canceled by the user.
Parameters
| Name | Description |
|---|---|
| InOverlay | Overlay to smooth |
| DimensionsToSmooth | ElementSize array, where DimensionsToSmooth[Idx] is true if we want smooth the dimension Idx. If empty, we smooth all dimensions. |