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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FSimpleIntrinsicEdgeFlipMesh > API/Plugins/DynamicMesh/Operations/FSimpleIntrinsicEdgeFlipMesh/__ctor
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h |
| Include | #include "Operations/IntrinsicTriangulationMesh.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/IntrinsicTriangulationMesh.cpp |
FSimpleIntrinsicEdgeFlipMesh
&40;
const FDynamicMesh3 & SrcMesh
&41;
Remarks
Constructor does ID-matching deep copy the basic mesh topology (but no attributes or groups)
FSimpleIntrinsicEdgeFlipMesh Methods