Navigation
API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations > API/Plugins/DynamicMesh/Operations/FSimpleIntrinsicEdgeFlipMesh
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/IntrinsicTriangulationMesh.h |
| Include | #include "Operations/IntrinsicTriangulationMesh.h" |
| Source | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Private/Operations/IntrinsicTriangulationMesh.cpp |
double EdgeCotanWeight
&40;
int32 EID
&41; const
Remarks
Return 1/2 ( cot(alpha_{ij}) + cot(beta_{ij}) ) where alpha_{ij} and beta_{ij} are the to interior angles opposite the specified edge, EID.
Note: if EID is a mesh boundary, cot(alpha_ij) is returned