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API > API/Plugins > API/Plugins/DynamicMesh > API/Plugins/DynamicMesh/Operations
Inheritance Hierarchy
- IHoleFiller
- FMinimalHoleFiller
References
| Module | DynamicMesh |
| Header | /Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public/Operations/MinimalHoleFiller.h |
| Include | #include "Operations/MinimalHoleFiller.h" |
Syntax
class FMinimalHoleFiller : public UE::Geometry::IHoleFiller
Remarks
Construct a "minimal" fill surface for the hole. This surface is often quasi-developable, reconstructs sharp edges, etc. There are various options.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIgnoreBoundaryTriangles | Settings. | |
| bool | bOptimizeDevelopability | ||
| bool | bOptimizeTriangles | ||
| double | DevelopabilityTolerance |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMinimalHoleFiller
(
FDynamicMesh3* InMesh, |
Overridden from IHoleFiller
| Type | Name | Description | |
|---|---|---|---|
| bool | Fill
(
int32 GroupID |